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Smithsonian Natural History Museum


Modeling, Textures, Lighting, Layout

Programs Used: Maya, Photoshop, Unity

Platforms: Web




This was a demo project where I was responsible for the Rotunda of the Smithsonian Natural History Museum. I modeled and textured all of the interior, excluding props. I also lit the interior and elephant in Maya and baked the lighting. I put everything together in Unity and provided in-game lighting for the exterior and for certain props in the interior.


 



Unity Screen Shots



Wireframes - Textured Models without Lighting