To use my versatile art experience to create concise and creative designs to contribute to the success of the product.
- Digital Art
- Vector Graphics
- Environment and Prop Models - Architectural and Organic
- UV Layout
- Textures
- Creative and Adaptive thinking
- Maya
- ZBrush
- Photoshop
- Illustrator
- Corel Paint
- InDesign
- Flash
- StencylWorks
- Unity 3D Engine
- Final Cut
- After Effects
- DVD Studio Pro
- Traditional Drawing
- Painting
- Sculpture
- Pro Tools
- OmniGraffle
- OS: Macintosh, Windows, Linux
- Microsoft Office, Open Office, Google Docs
- Working Knowledge of HTML & CSS
Happy Badger Studio - Co-founder, Game Design & Environments
St. Louis, MO Aug 2010 - Present
- Unannounced iPhone game - Project Lead, game design & style, environment vector art, prototype scripting via StencylWorks
Maritz Loyalty & Motivation - Multimedia Designer
Fenton, MO Nov 2010 - Present
- Create motion graphics and edit footage for promotional and informational videos within project deadlines and specifications
High Impact Games - Environment Artist
Burbank, CA Feb 2011 - June 2011
- Uprezzed level geometry for the PS3 platform and added in extra visuals to further the game's feel
- Games: Phineas and Ferb: Across the Second Dimension (Wii and PS3)
Happy Badger Studio - Studio Manager
St. Louis, MO Aug 2010 - Jan 2011
- Managed studio progress to make sure timelines are met and meeting agendas are followed
- Managed financial and tax information for the company
iClips Network - Lead Environment Artist
St. Louis, MO Aug 2007 - Oct 2010
- Responsible for creating the look and feel of environments, both 3D and 2D, for iClips projects as well as managing timelines, assets lists, and contributing to a game's design during team meetings
- Projects: JuJu Frogs (iPhone), Hammagedon (iPhone – unannounced), Pigeon Poopers (iPhone – unannounced), Walrus Bowling (iPhone – unannounced), Smithsonian National History Museum (Demo), The Lost World (PC – unannounced), Latitudes (Online Community - unannounced)
Over the Edge Productions - Freelance 3D Artist
St. Louis, MO
- Provided various 3D graphics and models for videos made by the company as well as occasionally graphics and video editing when needed
- Projects: TRUE Fitness Exercise Machines Models, Convergent Communications Animated Logo,
Coldwell Banker Premier Group Recruiting Commercials, Breakthrough Leadership Conference Animated Logo - November 2006
Forever Studios - Video Editor
St. Louis, MO May 2006 - Nov 2007
- Created downloadable digital video tributes to meet very tight deadlines
- Assisted with other projects by capturing and/or editing video
Cabinet of Dreams - Scene Designer & Modeler
Bloomington, IN September 2004 - June 2005
- Cabinet of Dreams (VR piece) at the Indianapolis Museum of Art - Created low poly 3D models of objects from the IMA’s Chinese collection and explorable scenes for the models under the direction of artist Margaret Dolinsky
Webster University - Spring 2006 - Fall 2008
St. Louis, MO
- Studies in animation & modeling
Indiana University - Graduate 2005
Bloomington, IN
- Bachelor of Arts - Studio Art with emphasis in Digital Media
- Minors - Art History, Telecommunications